Use Gamification to Boost Digital Transformation in Higher Education

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Educause research indicates over 75% of institutions are currently pursuing Digital Transformation (DX) initiatives on their campus, with this number recently skyrocketing due to the immediate shift to remote learning forced by COVID-19. While Digital Transformation may come in many forms, a core tenant of success is digital literacy and technology adoption.

Institutions must prepare long-term strategies for both deploying innovative digital tools and motivating staff, faculty, and students to learn, adopt, and champion technology. Research-proven techniques like Gamification will be a game-changer for successful Digital Transformation initiatives by recognizing, engaging, and challenging team members to adopt tools.

Join educator and gamification guru, Karl Kapp, Ph.D., as he shares:

- Modern research supporting the impact of gamification on learning outcomes

- Proven challenges and opportunities introduced by the current climate of digital transformation

- Gamification learning techniques institutions can apply immediately to boost digital literacy


Explain Digital Transformation in 30 seconds or less graphic image
Higher Ed's Guide to Digital Transformation ebook image
Davidson College  Launches DX Initiative Case Study Image